Multi-Level Partition of Unity Implicits
Yutaka Ohtake, Alexander Belyaev, Marc Alexa, Greg Turk, Hans-Peter Seidel
In ACM Transactions on Graphics, 22(3), July 2003.
Abstract: We present a new shape representation, the multi-level partition of unity implicit surface, that allows us to construct surface models from very large sets of points. There are three key ingredients to our approach: 1) piecewise quadratic functions that capture the local shape of the surface, 2) weighting functions (the partitions of unity) that blend together these local shape functions, and 3) an octree subdivision method that adapts to variations in the complexity of the local shape.

Our approach gives us considerable flexibility in the choice of local shape functions, and in particular we can accurately represent sharp features such as edges and corners by selecting appropriate shape functions. An error-controlled subdivision leads to an adaptive approximation whose time and memory consumption depends on the required accuracy. Due to the separation of local approximation and local blending, the representation is not global and can be created and evaluated rapidly. Because our surfaces are described using implicit functions, operations such as shape blending, offsets, deformations and CSG are simple to perform.
Keyword(s): partition of unity approximation, error-controlled subdivision,adaptive distance field approximation, implicit modeling
BibTeX format:
@article{Ohtake:2003:MPO,
  author = {Yutaka Ohtake and Alexander Belyaev and Marc Alexa and Greg Turk and Hans-Peter Seidel},
  title = {Multi-Level Partition of Unity Implicits},
  journal = {ACM Transactions on Graphics},
  volume = {22},
  number = {3},
  pages = {463--470},
  month = jul,
  year = {2003},
}
Search for more articles by Yutaka Ohtake.
Search for more articles by Alexander Belyaev.
Search for more articles by Marc Alexa.
Search for more articles by Greg Turk.
Search for more articles by Hans-Peter Seidel.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."