Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing
Yutaka Ohtake, Alexander Belyaev, Marc Alexa
Eurographics Symposium on Geometry Processing, 2005, pp. 149--158.
Abstract: We propose a new surface representation delivering an accurate approximation to a set of points scattered over a smooth surface by Sparse Low-degree IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale set of nonconforming surface primitives which are blended along view rays during the rendering phase. This new representation leads to an interactive real-time visualization of large-size models and delivers a better rendering quality than standard splatting techniques based on linear primitives. Further, SLIM allows us to achieve a fast and accurate estimation of surface curvature and curvature derivatives and, therefore, is very suitable for many non-photorealistic rendering tasks. Applications to ray-tracing and surface smoothing are also considered.
@inproceedings{Ohtake:2005:SLI,
author = {Yutaka Ohtake and Alexander Belyaev and Marc Alexa},
title = {Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing},
booktitle = {Eurographics Symposium on Geometry Processing},
pages = {149--158},
year = {2005},
}
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