Ray Tracing with Selective Visibility
Andrei Sherstyuk
In Journal of Graphics Tools, 1(4), 1996.
Abstract: We propose a simple yet effective extension of the ray-tracing algorithm that allows selective visibility of objects for specific rays. Typically, rays are classified as pixel, shadow, reflected, and transmitted. We suggest adding to material descriptions a visibility mask which controls how these rays interact with the material. This addition can be incorporated seamlessly into any ray tracer and may help to generate visually interesting images.
BibTeX format:
@article{Sherstyuk:1996:RTW,
  author = {Andrei Sherstyuk},
  title = {Ray Tracing with Selective Visibility},
  journal = {Journal of Graphics Tools},
  volume = {1},
  number = {4},
  pages = {41--46},
  year = {1996},
}
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