Ray Tracing with Selective Visibility
Andrei Sherstyuk
In Journal of Graphics Tools, 1(4), 1996.
Abstract: We propose a simple yet effective extension of the ray-tracing algorithm that allows selective visibility of objects for specific rays. Typically, rays are classified as pixel, shadow, reflected, and transmitted. We suggest adding to material descriptions a visibility mask which controls how these rays interact with the material. This addition can be incorporated seamlessly into any ray tracer and may help to generate visually interesting images.
@article{Sherstyuk:1996:RTW,
author = {Andrei Sherstyuk},
title = {Ray Tracing with Selective Visibility},
journal = {Journal of Graphics Tools},
volume = {1},
number = {4},
pages = {41--46},
year = {1996},
}
Return to the search page.
graphbib: Powered by "bibsql" and "SQLite3."