Parallelized Incomplete Poisson Preconditioner in Cloth Simulation
Costas Sideris, Mubbasir Kapadia, Petros Faloutsos
Motion in Games, November 2011, pp. 389--399.
Abstract: Efficient cloth simulation is an important problem for interactive applications that involve virtual humans, such as computer games. A common aspect of many methods that have been developed to simulate cloth is a linear system of equations, which is commonly solved using conjugate gradient or multi-grid approaches. In this paper, we introduce to the computer gaming community a recently proposed preconditioner, the incomplete Poisson preconditioner (IPP ), for conjugate gradient solvers. We show that IPP performs as well as the current state-of-the-art preconditioners, while being much more amenable to standard thread-level parallelism. We demonstrate our results on an 8-core Mac Pro and a 32-core Emerald Ridge system.
@incollection{Sideris:2011:PIP,
author = {Costas Sideris and Mubbasir Kapadia and Petros Faloutsos},
title = {Parallelized Incomplete Poisson Preconditioner in Cloth Simulation},
booktitle = {Motion in Games},
pages = {389--399},
month = nov,
year = {2011},
}
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