Towards interactive simulation in automotive design
André Stork, Clemens-August Thole, Stanislav Klimenko, Igor Nikitin, Lialia Nikitina, Yuri Astakhov
In The Visual Computer, 24(11), November 2008.
Abstract: One of the important tasks in Mechanical Engineering is to increase the safety of the vehicle and decrease its production costs. This task is typically solved by means of Multiobjective Optimization, which formulates the problem as a mapping from the space of design variables to the space of target criteria and tries to find an optimal region in these multidimensional spaces. Due to high computational costs of numerical simulations, the sampling of this mapping is usually very sparse and scattered. Combining design of experiments methods, metamodeling, new interpolation schemes and innovative graphics methods, we enable the user to interact with simulation parameters, optimization criteria, and come to a new interpolated crash result within seconds. We denote this approach as Simulated Reality, a new concept for the interplay between simulation, optimization and interactive visualization. In this paper we show the application of Simulated Reality for solution of real life car design optimization problems.
Keyword(s): Simulation, Optimization, Progressive meshes, Virtual production engineering
BibTeX format:
@article{Stork:2008:TIS,
  author = {André Stork and Clemens-August Thole and Stanislav Klimenko and Igor Nikitin and Lialia Nikitina and Yuri Astakhov},
  title = {Towards interactive simulation in automotive design},
  journal = {The Visual Computer},
  volume = {24},
  number = {11},
  pages = {947--953},
  month = nov,
  year = {2008},
}
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