Feature-based terrain editing from complex sketches
Flora Ponjou Tasse, Arnaud Emilien, Marie-Paule Cani, Stefanie Hahmann, Neil Dodgson
In Computers & Graphics, 45(0), 2014.
Abstract: We present a new method for first person sketch-based editing of terrain models. As in usual artistic pictures, the input sketch depicts complex silhouettes with cusps and T-junctions, which typically correspond to non-planar curves in 3D. After analysing depth constraints in the sketch based on perceptual cues, our method best matches the sketched silhouettes with silhouettes or ridges of the input terrain. A deformation algorithm is then applied to the terrain, enabling it to exactly match the sketch from the given perspective view, while insuring that none of the user-defined silhouettes is hidden by another part of the terrain. We extend this sketch-based terrain editing framework to handle a collection of multi-view sketches. As our results show, this method enables users to easily personalize an existing terrain, while preserving its plausibility and style.
Keyword(s): First person editing,Terrain,Sketch-based modelling,Silhouettes
Article URL: http://dx.doi.org/10.1016/j.cag.2014.09.001
BibTeX format:
@article{Tasse:2014:FTE,
  author = {Flora Ponjou Tasse and Arnaud Emilien and Marie-Paule Cani and Stefanie Hahmann and Neil Dodgson},
  title = {Feature-based terrain editing from complex sketches},
  journal = {Computers & Graphics},
  volume = {45},
  number = {0},
  pages = {101--115},
  year = {2014},
}
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