Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling
Carlos A. Vanegas, Daniel G. Aliaga, Bedřich Beneš, Paul A. Waddell
In ACM Transactions on Graphics, 28(5), December 2009.
Abstract: The main contribution of our work is in closing the loop between behavioral and geometrical modeling of cities. Editing of urban design variables is performed intuitively and visually using a graphical user interface. Any design variable can be constrained or changed. The design process uses an iterative dynamical system for reaching equilibrium: a state where the demands of behavioral modeling match those of geometrical modeling. 3D models are generated in a few seconds and conform to plausible urban behavior and urban geometry. Our framework includes an interactive agent-based behavioral modeling system as well as adaptive geometry generation algorithms. We demonstrate interactive and incremental design and editing for synthetic urban spaces spanning over 200 square kilometers.
Keyword(s): TOG, editing, interactive, urban spaces
@article{Vanegas:2009:IDO,
author = {Carlos A. Vanegas and Daniel G. Aliaga and Bedřich Beneš and Paul A. Waddell},
title = {Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling},
journal = {ACM Transactions on Graphics},
volume = {28},
number = {5},
pages = {111:1--111:10},
month = dec,
year = {2009},
}
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