Efficient wavelet-based geometry compression
Chong Zhao, Hanqiu Sun, Kaihuai Qin
In Computer Animation and Virtual Worlds, 22(2-3), 2011.
Abstract: In recent years, some wavelets constructed via local lifting have been proposed to accelerate the compression of geometric models. Unlike the traditional wavelet-based compression with global optimisation, their compression ratios are still not sufficient, particularly at low-bit rates. In this paper, we present a novel efficient wavelet-based compression approach using the matrix-valued Loop subdivision on triangular meshes. Based on the local lifting scheme, the computation of the wavelet transform is highly efficient and requires low memory usage. With the shape controls introduced by the matrix-valued subdivision, our approach can greatly improve the fitting quality of surfaces while keeping the efficient data compression. The experimental results showed that our wavelet transform had better performance on balancing the efficiency and compression ratios.
Keyword(s): matrix-valued subdivision, wavelets, lifting scheme, geometry compression
Article URL: http://dx.doi.org/10.1002/cav.410
BibTeX format:
@article{Zhao:2011:EWG,
  author = {Chong Zhao and Hanqiu Sun and Kaihuai Qin},
  title = {Efficient wavelet-based geometry compression},
  journal = {Computer Animation and Virtual Worlds},
  volume = {22},
  number = {2-3},
  pages = {307--315},
  year = {2011},
}
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