graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 18 results.

Result #1 of 18.
Interactive procedural simulation of paper tearing with sound
Thibault Lejemble, Amelie Fondevilla, Nicolas Durin, Thibault Blanc-Beyne, Camille Schreck, Pierre-Luc Manteaux, Paul G. Kry, Marie-Paule Cani
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 143--149.
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Result #2 of 18.
FORK-1S: interactive compliant mechanisms with parallel state computation
Sheldon Andrews, Marek Teichmann, Paul G. Kry
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 7--14.
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Result #3 of 18.
Anticipatory balance control
Amir H. Rabbani, Michiel van de Panne, Paul G. Kry
Motion in Games, November 2014, pp. 71--76.
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Result #4 of 18.
Multi-layer skin simulation with adaptive constraints
Pengbo Li, Paul G. Kry
Motion in Games, November 2014, pp. 171--176.
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Result #5 of 18.
Data-driven Fingertip Appearance for Interactive Hand Simulation
Sheldon Andrews, Marc Jarvis, Paul G. Kry
Motion In Games, November 2013, pp. 177--186.
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Result #6 of 18.
Embedded thin shells for wrinkle simulation
Olivier Rémillard, Paul G. Kry
In ACM Transactions on Graphics, 32(4), July 2013.
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Result #7 of 18.
Inverse kinodynamics: Editing and constraining kinematic approximations of dynamic motion
Paul G. Kry, Cyrus Rahgoshay, Amir Rabbani, Karan Singh
In Computers & Graphics, 36(8), 2012.
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Result #8 of 18.
Inverse kinodynamics: editing and constraining kinematic approximations of dynamic motion
Cyrus Rahgoshay, Amir Rabbani, Karan Singh, Paul G. Kry
Proceedings of Graphics Interface 2012, May 2012, pp. 185--192.
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Result #9 of 18.
Using natural vibrations to guide control for locomotion
Rubens F. Nunes, Joaquim B. Cavalcante-Neto, Creto A. Vidal, Paul G. Kry, Victor B. Zordan
Symposium on Interactive 3D Graphics and Games, March 2012, pp. 87--94.
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Result #10 of 18.
Editing and constraining kinematic approximations of dynamic motion
Cyrus Rahgoshay, Amir H. Rabbani, Karan Singh, Paul G. Kry
Symposium on Interactive 3D Graphics and Games, March 2012, pp. 206--206.
(more...)

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