graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 18 results.

Result #11 of 18.
Modal Vibrations for Character Animation
Paul G. Kry
Motion in Games, November 2012, pp. 66--77.
(more...)
Result #12 of 18.
Generalized Helicoids for Modeling Hair Geometry
Emmanuel Piuze, Paul G. Kry, Kaleem Siddiqi
In Computer Graphics Forum, 30(2), April 2011.
(more...)
Result #13 of 18.
Volume Contact Constraints at Arbitrary Resolution
Jérémie Allard, François Faure, Hadrien Courtecuisse, Florent Falipou, Christian Duriez, Paul G. Kry
In ACM Transactions on Graphics, 29(4), July 2010.
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Result #14 of 18.
Preserving Topology and Elasticity for Embedded Deformable Models
Matthieu Nesme, Paul G. Kry, Lenka Jeřábková, François Faure
In ACM Transactions on Graphics, 28(3), July 2009.
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Result #15 of 18.
Interaction capture and synthesis
Paul G. Kry, Dinesh K. Pai
In ACM Transactions on Graphics, 25(3), July 2006.
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Result #16 of 18.
Continuous Contact Simulation for Smooth Surfaces
Paul G. Kry, Dinesh K. Pai
In ACM Transactions on Graphics, 22(1), January 2003.
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Result #17 of 18.
EigenSkin: Real Time Large Deformation Character Skinning in Hardware
Paul G. Kry, Doug L. James, Dinesh K. Pai
Symposium on Computer Animation, July 2002, pp. 153--160.
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Result #18 of 18.
FoleyAutomatic: Physically-Based Sound Effects for Interactive Simulation and Animation
Kees van den Doel, Paul G. Kry, Dinesh K. Pai
Proceedings of SIGGRAPH 2001, August 2001, pp. 537--544.
(more...)

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