graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 18 results.
Result #11 of 18.
Modal Vibrations for Character AnimationPaul G. KryMotion in Games, November 2012, pp. 66--77.
(
more...)
Result #12 of 18.
Generalized Helicoids for Modeling Hair GeometryEmmanuel Piuze, Paul G. Kry, Kaleem SiddiqiIn
Computer Graphics Forum, 30(2), April 2011.
(
more...)
Result #13 of 18.
Volume Contact Constraints at Arbitrary ResolutionJérémie Allard, François Faure, Hadrien Courtecuisse, Florent Falipou, Christian Duriez, Paul G. KryIn
ACM Transactions on Graphics, 29(4), July 2010.
(
more...)
Result #14 of 18.
Preserving Topology and Elasticity for Embedded Deformable ModelsMatthieu Nesme, Paul G. Kry, Lenka Jeřábková, François FaureIn
ACM Transactions on Graphics, 28(3), July 2009.
(
more...)
Result #15 of 18.
Interaction capture and synthesisPaul G. Kry, Dinesh K. PaiIn
ACM Transactions on Graphics, 25(3), July 2006.
(
more...)
Result #16 of 18.
Continuous Contact Simulation for Smooth SurfacesPaul G. Kry, Dinesh K. PaiIn
ACM Transactions on Graphics, 22(1), January 2003.
(
more...)
Result #17 of 18.
EigenSkin: Real Time Large Deformation Character Skinning in HardwarePaul G. Kry, Doug L. James, Dinesh K. PaiSymposium on Computer Animation, July 2002, pp. 153--160.
(
more...)
Result #18 of 18.
FoleyAutomatic: Physically-Based Sound Effects for Interactive Simulation and AnimationKees van den Doel, Paul G. Kry, Dinesh K. PaiProceedings of SIGGRAPH 2001, August 2001, pp. 537--544.
(
more...)
[first] [previous] page 2 of 2 [next] [last]
graphbib: Powered by "bibsql" and "SQLite3."