graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 16 results.

Result #1 of 16.
Quaternion Julia Set Shape Optimization
Theodore Kim
In Computer Graphics Forum, 34(5), 2015.
(more...)
Result #2 of 16.
Subspace condensation: full space adaptivity for subspace deformations
Yun Teng, Mark Meyer, Tony DeRose, Theodore Kim
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
(more...)
Result #3 of 16.
Surface turbulence for particle-based liquid simulations
Olivier Mercier, Cynthia Beauchemin, Nils Thuerey, Theodore Kim, Derek Nowrouzezahrai
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
(more...)
Result #4 of 16.
Simulating articulated subspace self-contact
Yun Teng, Miguel A. Otaduy, Theodore Kim
In ACM Transactions on Graphics, 33(4), July 2014.
(more...)
Result #5 of 16.
Closest point turbulence for liquid surfaces
Theodore Kim, Jerry Tessendorf, Nils Thürey
In ACM Transactions on Graphics, 32(2), April 2013.
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Result #6 of 16.
Subspace fluid re-simulation
Theodore Kim, John Delaney
In ACM Transactions on Graphics, 32(4), July 2013.
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Result #7 of 16.
Physics-based character skinning using multi-domain subspace deformations
Theodore Kim, Doug L. James
Symposium on Computer Animation, August 2011, pp. 63--72.
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Result #8 of 16.
Skipping Steps in Deformable Simulation with Online Model Reduction
Theodore Kim, Doug L. James
In ACM Transactions on Graphics, 28(5), December 2009.
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Result #9 of 16.
Hardware-aware analysis and optimization of stable fluids
Theodore Kim
Symposium on Interactive 3D Graphics and Games, February 2008, pp. 99--106.
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Result #10 of 16.
Wavelet Turbulence for Fluid Simulation
Theodore Kim, Nils Thürey, Doug James, Markus Gross
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)

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