graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #1 of 16.
Quaternion Julia Set Shape OptimizationTheodore KimIn
Computer Graphics Forum, 34(5), 2015.
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Result #2 of 16.
Subspace condensation: full space adaptivity for subspace deformationsYun Teng, Mark Meyer, Tony DeRose, Theodore KimIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #3 of 16.
Surface turbulence for particle-based liquid simulationsOlivier Mercier, Cynthia Beauchemin, Nils Thuerey, Theodore Kim, Derek NowrouzezahraiIn
ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #4 of 16.
Simulating articulated subspace self-contactYun Teng, Miguel A. Otaduy, Theodore KimIn
ACM Transactions on Graphics, 33(4), July 2014.
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Result #5 of 16.
Closest point turbulence for liquid surfacesTheodore Kim, Jerry Tessendorf, Nils ThüreyIn
ACM Transactions on Graphics, 32(2), April 2013.
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Result #6 of 16.
Subspace fluid re-simulationTheodore Kim, John DelaneyIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #7 of 16.
Physics-based character skinning using multi-domain subspace deformationsTheodore Kim, Doug L. JamesSymposium on Computer Animation, August 2011, pp. 63--72.
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Result #8 of 16.
Skipping Steps in Deformable Simulation with Online Model ReductionTheodore Kim, Doug L. JamesIn
ACM Transactions on Graphics, 28(5), December 2009.
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Result #9 of 16.
Hardware-aware analysis and optimization of stable fluidsTheodore KimSymposium on Interactive 3D Graphics and Games, February 2008, pp. 99--106.
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Result #10 of 16.
Wavelet Turbulence for Fluid SimulationTheodore Kim, Nils Thürey, Doug James, Markus GrossIn
ACM Transactions on Graphics, 27(3), August 2008.
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