graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 34 results.
Result #1 of 34.
Fast Parallel Construction of High-Quality Bounding Volume HierarchiesTero Karras, Timo AilaHigh-Performance Graphics, 2013, pp. 89--100.
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Result #2 of 34.
On Quality Metrics of Bounding Volume HierarchiesTimo Aila, Tero Karras, Samuli LaineHigh-Performance Graphics, 2013, pp. 101--108.
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Result #3 of 34.
Megakernels Considered Harmful: Wavefront Path Tracing on GPUsSamuli Laine, Tero Karras, Timo AilaHigh-Performance Graphics, 2013, pp. 137--144.
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Result #4 of 34.
Gradient-domain metropolis light transportJaakko Lehtinen, Tero Karras, Samuli Laine, Miika Aittala, Frédo Durand, Timo AilaIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #5 of 34.
Reconstructing the indirect light field for global illuminationJaakko Lehtinen, Timo Aila, Samuli Laine, Frédo DurandIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #6 of 34.
A local image reconstruction algorithm for stochastic renderingPeter Shirley, Timo Aila, Jonathan Cohen, Eric Enderton, Samuli Laine, David Luebke, Morgan McGuireSymposium on Interactive 3D Graphics and Games, February 2011, pp. 9--14.
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Result #7 of 34.
Temporal light field reconstruction for rendering distribution effectsJaakko Lehtinen, Timo Aila, Jiawen Chen, Samuli Laine, Frédo DurandIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #8 of 34.
Clipless dual-space bounds for faster stochastic rasterizationSamuli Laine, Timo Aila, Tero Karras, Jaakko LehtinenIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #9 of 34.
Architecture Considerations for Tracing Incoherent RaysTimo Aila, Tero KarrasHigh-Performance Graphics, 2010, pp. 113--122.
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Result #10 of 34.
PantaRay: Fast Ray-traced Occlusion Caching of Massive ScenesJacopo Pantaleoni, Luca Fascione, Martin Hill, Timo AilaIn
ACM Transactions on Graphics, 29(4), July 2010.
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