graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 34 results.
Result #11 of 34.
Understanding the Efficiency of Ray Traversal on GPUsTimo Aila, Samuli LaineHigh-Performance Graphics, 2009, pp. 145--150.
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Result #12 of 34.
A Meshless Hierarchical Representation for Light TransportJaakko Lehtinen, Matthias Zwicker, Emmanuel Turquin, Janne Kontkanen, Frédo Durand, François X. Sillion, Timo AilaIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #13 of 34.
Incremental Instant Radiosity for Real-Time Indirect IlluminationSamuli Laine, Hannu Saransaari, Janne Kontkanen, Jaakko Lehtinen, Timo AilaEurographics Symposium on Rendering Techniques, 2007, pp. 277--286.
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Result #14 of 34.
Stochastic Rasterization using Time-Continuous TrianglesTomas Akenine-Möller, Jacob Munkberg, Jon HasselgrenGraphics Hardware, 2007, pp. 7--16.
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Result #15 of 34.
Practical logarithmic rasterization for low-error shadow mapsD. Brandon Lloyd, Naga K. Govindaraju, Steven E. Molnar, Dinesh ManochaGraphics Hardware, 2007, pp. 17--24.
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Result #16 of 34.
Accelerating Real-Time Shading with Reverse Reprojection CachingDiego Nehab, Pedro V. Sander, Jason Lawrence, Natalya Tatarchuk, John R. IsidoroGraphics Hardware, 2007, pp. 25--36.
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Result #17 of 34.
Tight Frame Normal Map CompressionJacob Munkberg, Ola Olsson, Jacob Stroem, Tomas Akenine-MöllerGraphics Hardware, 2007, pp. 37--40.
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Result #18 of 34.
Exact and Error-bounded Approximate Color Buffer Compression and DecompressionJim Rasmusson, Jon Hasselgren, Tomas Akenine-MöllerGraphics Hardware, 2007, pp. 40--48.
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Result #19 of 34.
ETC2: Texture Compression using Invalid CombinationsJacob Ström, Martin PetterssonGraphics Hardware, 2007, pp. 49--54.
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Result #20 of 34.
A Hardware Redundancy and Recovery Mechanism for Reliable Scientific Computation on Graphics ProcessorsJeremy W. Sheaffer, David P. Luebke, Kevin SkadronGraphics Hardware, 2007, pp. 55--64.
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