graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #1 of 16.
Razor: An architecture for dynamic multiresolution ray tracingPeter Djeu, Warren Hunt, Rui Wang, Ikrima Elhassan, Gordon Stoll, William R. MarkIn
ACM Transactions on Graphics, 30(5), October 2011.
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Result #2 of 16.
A Lazy Object-Space Shading Architecture With Decoupled SamplingChristopher A. Burns, Kayvon Fatahalian, William R. MarkHigh-Performance Graphics, 2010, pp. 19--28.
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Result #3 of 16.
Reducing Shading on GPUs using Quad-Fragment MergingKayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, Pat HanrahanIn
ACM Transactions on Graphics, 29(4), July 2010.
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Result #4 of 16.
Consistent normal interpolationAlexander Reshetov, Alexei Soupikov, William R. MarkIn
ACM Transactions on Graphics, 29(6), December 2010.
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Result #5 of 16.
State of the Art in Ray Tracing Animated ScenesIngo Wald, William R. Mark, Johannes Gunther, Solomon Boulos, Thiago Ize, Warren Hunt, Steven G. Parker, Peter ShirleyIn
Computer Graphics Forum, 28(6), 2009.
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Result #6 of 16.
Data-Parallel Rasterization of Micropolygons with Defocus and Motion BlurKayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, Pat HanrahanHigh-Performance Graphics, 2009, pp. 59--68.
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Result #7 of 16.
Soft irregular shadow mapping: fast, high-quality, and robust soft shadowsGregory S. Johnson, Warren A. Hunt, Allen Hux, William R. Mark, Christopher A. Burns, Stephen JunkinsSymposium on Interactive 3D Graphics and Games, February 2009, pp. 57--66.
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Result #8 of 16.
DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon RenderingMatthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, Pat HanrahanIn
ACM Transactions on Graphics, 28(5), December 2009.
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Result #9 of 16.
A Real-time Beam Tracer with Application to Exact Soft ShadowsRyan Overbeck, Ravi Ramamoorthi, William R. MarkEurographics Symposium on Rendering Techniques, 2007, pp. 85--98.
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Result #10 of 16.
The irregular Z-buffer: Hardware acceleration for irregular data structuresGregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. MarkIn
ACM Transactions on Graphics, 24(4), October 2005.
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