graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #11 of 16.
Cg: A System for Programming Graphics Hardware in a C-like LanguageWilliam R. Mark, R. Steven Glanville, Kurt Akeley, Mark J. KilgardIn
ACM Transactions on Graphics, 22(3), July 2003.
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Result #12 of 16.
Ray Tracing on Programmable Graphics HardwareTimothy J. Purcell, Ian Buck, William R. Mark, Pat HanrahanIn
ACM Transactions on Graphics, 21(3), July 2002.
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Result #13 of 16.
Compiling to a VLIW Fragment PipelineWilliam R. Mark, Kekoa ProudfootGraphics Hardware, 2001, pp. 47--55.
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Result #14 of 16.
The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass RenderingWilliam R. Mark, Kekoa ProudfootGraphics Hardware, 2001, pp. 57--63.
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Result #15 of 16.
A Real-Time Procedural Shading System for Programmable Graphics HardwareKekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov, Pat HanrahanProceedings of SIGGRAPH 2001, August 2001, pp. 159--170.
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Result #16 of 16.
Post-Rendering 3D WarpingWilliam R. Mark, Leonard McMillan, Gary BishopSymposium on Interactive 3D Graphics, April 1997, pp. 7--16.
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