graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 26 results.
Result #1 of 26.
Frame field generation through metric customizationTengfei Jiang, Xianzhong Fang, Jin Huang, Hujun Bao, Yiying Tong, Mathieu DesbrunIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #2 of 26.
Online Structure Analysis for Real-Time Indoor Scene ReconstructionYizhong Zhang, Weiwei Xu, Yiying Tong, Kun ZhouIn
ACM Transactions on Graphics (TOG), 34(5), October 2015.
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Result #3 of 26.
Model-reduced variational fluid simulationBeibei Liu, Gemma Mason, Julian Hodgson, Yiying Tong, Mathieu DesbrunIn
ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #4 of 26.
Visual fluid animation via lifting wavelet transformShiguang Liu, Yixin Xu, Junyong Noh, Yiying TongIn
Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #5 of 26.
Discrete 2-Tensor Fields on TriangulationsFernando de Goes, Beibei Liu, Max Budninskiy, Yiying Tong, Mathieu DesbrunIn
Computer Graphics Forum, 33(5), 2014.
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Result #6 of 26.
ℓ1-Based Construction of Polycube Maps from Complex ShapesJin Huang, Tengfei Jiang, Zeyun Shi, Yiying Tong, Hujun Bao, Mathieu DesbrunIn
ACM Transactions on Graphics, 33(3), May 2014.
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Result #7 of 26.
As-Rigid-As-Possible Distance Field MetamorphosisYanlin Weng, Menglei Chai, Weiwei Xu, Yiying Tong, Kun ZhouIn
Computer Graphics Forum, 32(7), 2013.
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Result #8 of 26.
Interactive localized liquid motion editingZherong Pan, Jin Huang, Yiying Tong, Changxi Zheng, Hujun BaoIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #9 of 26.
Texture mapping subdivision surfaces with hard constraintsYanlin Weng, Dongping Li, Yiying TongIn
The Visual Computer, 29(11), November 2013.
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Result #10 of 26.
Wake Synthesis For Shallow Water EquationZherong Pan, Jin Huang, Yiying Tong, Hujun BaoIn
Computer Graphics Forum, 31(7), 2012.
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