graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 26 results.
Result #21 of 26.
Mesh Puppetry: Cascading Optimization of Mesh Deformation with Inverse KinematicsXiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining GuoIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #22 of 26.
Geometric, Variational Integrators for Computer AnimationLiliya Kharevych, Weiwei Yang, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Peter Schröder, Matthieu DesbrunSymposium on Computer Animation, September 2006, pp. 43--52.
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Result #23 of 26.
Mesh quilting for geometric texture synthesisKun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #24 of 26.
Edge subdivision schemes and the construction of smooth vector fieldsKe Wang, Weiwei, Yiying Tong, Mathieu Desbrun, Peter SchröderIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #25 of 26.
TextureMontageKun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 24(3), August 2005.
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Result #26 of 26.
Discrete Multiscale Vector Field DecompositionYiying Tong, Santiago Lombeyda, Anil N. Hirani, Mathieu DesbrunIn
ACM Transactions on Graphics, 22(3), July 2003.
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