graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 106 results.
Result #101 of 106.
Canned LightsourcesWolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter SeidelEurographics Rendering Workshop, June 1998, pp. 293--300.
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Result #102 of 106.
View-independent Environment MapsWolfgang Heidrich, Hans-Peter SeidelGraphics Hardware, 1998, pp. 39--45.
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Result #103 of 106.
Ray-Tracing Procedural Displacement ShadersWolfgang Heidrich, Hans-Peter SeidelGraphics Interface '98, June 1998, pp. 8--16.
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Result #104 of 106.
Sampling Procedural Shaders Using Affine ArithmeticWolfgang Heidrich, Philipp Slusallek, Hans-Peter SeidelIn
ACM Transactions on Graphics, 17(3), July 1998.
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Result #105 of 106.
An Image-Based Model for Realistic Lens Systems in Interactive Computer GraphicsWolfgang Heidrich, Philipp Slusalek, Hans-Peter SeidelGraphics Interface '97, May 1997, pp. 68--75.
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Result #106 of 106.
Blockwise Refinement -- A New Method for Solving the Radiosity ProblemGünther Greiner, Wolfgang Heidrich, Philipp SlusallekFourth Eurographics Workshop on Rendering, June 1993, pp. 233--246.
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