graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #11 of 16.
High-Quality Screen-Space Ambient Occlusion using Temporal CoherenceOliver Mattausch, Daniel Scherzer, Michael WimmerIn 
Computer Graphics Forum, 29(8),  2010.
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Result #12 of 16.
A Layered Particle-Based Fluid Model for Real-Time Rendering of WaterFlorian Bagar, Daniel Scherzer, Michael WimmerRendering Techniques (EGSR'10),  2010, pp. 1383--1389.
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Result #13 of 16.
Frame Sequential Interpolation for Discrete Level-of-Detail RenderingDaniel Scherzer, Michael WimmerIn 
Computer Graphics Forum, 27(4),  2008.
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Result #14 of 16.
Frame Sequential Interpolation for Discrete Level-of-Detail RenderingDaniel Scherzer, Michael WimmerRendering Techniques (EGSR'08),  2008, pp. 1175--1181.
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Result #15 of 16.
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test ConfidenceDaniel Scherzer, Stefan Jeschke, Michael WimmerEurographics Symposium on Rendering Techniques,  2007, pp. 45--50.
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Result #16 of 16.
Light Space Perspective Shadow MapsMichael Wimmer, Daniel Scherzer, Werner Purgathofer, June 2004, pp. 143--152.
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