graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 16 results.

Result #11 of 16.
High-Quality Screen-Space Ambient Occlusion using Temporal Coherence
Oliver Mattausch, Daniel Scherzer, Michael Wimmer
In Computer Graphics Forum, 29(8), 2010.
(more...)
Result #12 of 16.
A Layered Particle-Based Fluid Model for Real-Time Rendering of Water
Florian Bagar, Daniel Scherzer, Michael Wimmer
Rendering Techniques (EGSR'10), 2010, pp. 1383--1389.
(more...)
Result #13 of 16.
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Daniel Scherzer, Michael Wimmer
In Computer Graphics Forum, 27(4), 2008.
(more...)
Result #14 of 16.
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
Daniel Scherzer, Michael Wimmer
Rendering Techniques (EGSR'08), 2008, pp. 1175--1181.
(more...)
Result #15 of 16.
Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test Confidence
Daniel Scherzer, Stefan Jeschke, Michael Wimmer
Eurographics Symposium on Rendering Techniques, 2007, pp. 45--50.
(more...)
Result #16 of 16.
Light Space Perspective Shadow Maps
Michael Wimmer, Daniel Scherzer, Werner Purgathofer
, June 2004, pp. 143--152.
(more...)

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