graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 14 results.
Result #11 of 14.
Hair self shadowing and transparency depth ordering using occupancy mapsErik Sintorn, Ulf AssarssonSymposium on Interactive 3D Graphics and Games, February 2009, pp. 67--74.
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Result #12 of 14.
Sample Based Visibility for Soft Shadows using Alias-free Shadow MapsErik Sintorn, Elmar Eisemann, Ulf AssarssonIn
Computer Graphics Forum, 27(4), 2008.
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Result #13 of 14.
Sample Based Visibility for Soft Shadows using Alias-free Shadow MapsErik Sintorn, Elmar Eisemann, Ulf AssarssonRendering Techniques (EGSR'08), 2008, pp. 1285--1292.
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Result #14 of 14.
Real-time approximate sorting for self shadowing and transparency in hair renderingErik Sintorn, Ulf AssarssonSymposium on Interactive 3D Graphics and Games, February 2008, pp. 157--162.
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