graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 32 results.

Result #11 of 32.
Non-Linear Beam Tracing on a GPU
Baoquan Liu, Li-Yi Wei, Xu Yang, Chongyang Ma, Ying-Qing Xu, Baining Guo, Enhua Wu
In Computer Graphics Forum, 30(8), December 2011.
(more...)
Result #12 of 32.
Differential domain analysis for non-uniform sampling
Li-Yi Wei, Rui Wang
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #13 of 32.
Discrete element textures
Chongyang Ma, Li-Yi Wei, Xin Tong
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #14 of 32.
Nonlinear revision control for images
Hsiang-Ting Chen, Li-Yi Wei, Chun-Fa Chang
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #15 of 32.
Detail-preserving paint modeling for 3D brushes
Nelson Chu, William Baxter, Li-Yi Wei, Naga Govindaraju
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010, pp. 27--34.
(more...)
Result #16 of 32.
Multi-Class Blue Noise Sampling
Li-Yi Wei
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #17 of 32.
Parallel Poisson disk sampling with spectrum analysis on surfaces
John Bowers, Rui Wang, Li-Yi Wei, David Maletz
In ACM Transactions on Graphics, 29(6), December 2010.
(more...)
Result #18 of 32.
Anisotropic blue noise sampling
Hongwei Li, Li-Yi Wei, Pedro V. Sander, Chi-Wing Fu
In ACM Transactions on Graphics, 29(6), December 2010.
(more...)
Result #19 of 32.
Motion Field Texture Synthesis
Chongyang Ma, Li-Yi Wei, Baining Guo, Kun Zhou
In ACM Transactions on Graphics, 28(5), December 2009.
(more...)
Result #20 of 32.
Parallel white noise generation on a GPU via cryptographic hash
Stanley Tzeng, Li-Yi Wei
Symposium on Interactive 3D Graphics and Games, February 2008, pp. 79--87.
(more...)

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