graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 32 results.

Result #21 of 32.
Parallel Poisson Disk Sampling
Li-Yi Wei
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)
Result #22 of 32.
Inverse Texture Synthesis
Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung Shum
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)
Result #23 of 32.
High Dynamic Range Image Hallucination
Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum
Eurographics Symposium on Rendering Techniques, 2007, pp. 321--326.
(more...)
Result #24 of 32.
Rendering from compressed high dynamic range textures on programmable graphics hardware
Lvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining Guo
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 17--24.
(more...)
Result #25 of 32.
Context-aware textures
Jianye Lu, Athinodoros S. Georghiades, Andreas Glaser, Hongzhi Wu, Li-Yi Wei, Baining Guo, Julie Dorsey, Holly Rushmeier
In ACM Transactions on Graphics, 26(1), January 2007.
(more...)
Result #26 of 32.
Real-time Multi-perspective Rendering on Graphics Hardware
Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo
, 2006, pp. 93--102.
(more...)
Result #27 of 32.
Silhouette Texture
Hongzhi Wu, Li-Yi Wei, Xi Wang, Baining Guo
, 2006, pp. 285--296.
(more...)
Result #28 of 32.
Subspace gradient domain mesh deformation
Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum
In ACM Transactions on Graphics, 25(3), July 2006.
(more...)
Result #29 of 32.
Fast example-based surface texture synthesis via discrete optimization
Jianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang, Baining Guo
In The Visual Computer, 22(9-10), 2006.
(more...)
Result #30 of 32.
Tile-Based Texture Mapping on Graphics Hardware
Li-Yi Wei
Graphics Hardware, 2004, pp. 55--64.
(more...)

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