graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 32 results.
Result #21 of 32.
Parallel Poisson Disk SamplingLi-Yi WeiIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #22 of 32.
Inverse Texture SynthesisLi-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #23 of 32.
High Dynamic Range Image HallucinationLvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung ShumEurographics Symposium on Rendering Techniques, 2007, pp. 321--326.
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Result #24 of 32.
Rendering from compressed high dynamic range textures on programmable graphics hardwareLvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining GuoSymposium on Interactive 3D Graphics and Games, April 2007, pp. 17--24.
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Result #25 of 32.
Context-aware texturesJianye Lu, Athinodoros S. Georghiades, Andreas Glaser, Hongzhi Wu, Li-Yi Wei, Baining Guo, Julie Dorsey, Holly RushmeierIn
ACM Transactions on Graphics, 26(1), January 2007.
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Result #26 of 32.
Real-time Multi-perspective Rendering on Graphics HardwareXianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo, 2006, pp. 93--102.
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Result #27 of 32.
Silhouette TextureHongzhi Wu, Li-Yi Wei, Xi Wang, Baining Guo, 2006, pp. 285--296.
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Result #28 of 32.
Subspace gradient domain mesh deformationJin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #29 of 32.
Fast example-based surface texture synthesis via discrete optimizationJianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang, Baining GuoIn
The Visual Computer, 22(9-10), 2006.
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Result #30 of 32.
Tile-Based Texture Mapping on Graphics HardwareLi-Yi WeiGraphics Hardware, 2004, pp. 55--64.
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