graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 35 results.
Result #11 of 35.
A Difference Engine for Image ReconstructionE. H. Blake, A. A. M. KuijkEurographics Workshop on Graphics Hardware, 1993, pp. 119--132.
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Result #12 of 35.
CUBICORT: A Hardware Simulation of a Multicolumn Model for 3D Image Analysis, Understanding & Compression for Digital TV, HDTV & MultimediaP. Leray, Y. BurnodEurographics Workshop on Graphics Hardware, 1993, pp. 133--136.
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Result #13 of 35.
An Architecture for Interactive Raster GraphicsA. A. M. Kuijk, E. H. Blake, P. J. W. ten HagenEurographics Workshop on Graphics Hardware, 1992, pp. 1--11.
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Result #14 of 35.
Hardware Acceleration of Texture MappingGraham Dunnett, Richard Grimsdale, Paul Lister, Martin WhiteEurographics Workshop on Graphics Hardware, 1992, pp. 12--23.
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Result #15 of 35.
Accelerating Polygon ClippingBengt-Olaf SchneiderEurographics Workshop on Graphics Hardware, 1992, pp. 24--43.
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Result #16 of 35.
ASICs for a High Performance Multi Processor System for Photo-realistic Image SynthesisPeter De Vijt, Luc Claesen, Hugo De ManEurographics Workshop on Graphics Hardware, 1992, pp. 44--52.
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Result #17 of 35.
A 2nd generation autostereoscopic 3-D displayS. R. Lang, A. R. L. Travis, O. M. Castle, I. R. MooreEurographics Workshop on Graphics Hardware, 1992, pp. 53--63.
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Result #18 of 35.
An Extended Volume Visualization System for Arbitrary Parallel ProjectionR. Bakalash, A. Kaufman, R. Pacheco, H. PfisterEurographics Workshop on Graphics Hardware, 1992, pp. 64--69.
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Result #19 of 35.
On the Design of a Real-Time Volume Rendering EngineJ. Smit, N. J. Wessels, A. van den Horst, M. J. BentumEurographics Workshop on Graphics Hardware, 1992, pp. 70--76.
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Result #20 of 35.
Parallelization and Hardware Support for Ray TracingAlwin Groene, Oliver RenzEurographics Workshop on Graphics Hardware, 1992, pp. 77--94.
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