graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 43 results.
Result #11 of 43.
Implicit Integration for Particle-based Simulation of Elasto-Plastic SolidsYahan Zhou, Zhaoliang Lun, Evangelos Kalogerakis, Rui WangIn
Computer Graphics Forum, 32(7), 2013.
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Result #12 of 43.
GPU-based out-of-core many-lights renderingRui Wang, Yuchi Huo, Yazhen Yuan, Kun Zhou, Wei Hua, Hujun BaoIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #13 of 43.
Accurate Translucent Material Rendering under Spherical Gaussian LightsLing-Qi Yan, Yahan Zhou, Kun Xu, Rui WangIn
Computer Graphics Forum, 31(7), 2012.
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Result #14 of 43.
Point sampling with general noise spectrumYahan Zhou, Haibin Huang, Li-Yi Wei, Rui WangIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #15 of 43.
Compressing repeated content within large-scale remote sensing imagesWei Hua, Rui Wang, Xusheng Zeng, Ying Tang, Huamin Wang, Hujun BaoIn
The Visual Computer, 28(6--8), June 2012.
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Result #16 of 43.
Importance Point Projection for GPU-based Final GatheringDavid Maletz, Rui WangIn
Computer Graphics Forum, 30(4), June 2011.
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Result #17 of 43.
A Ray Tracing Approach to Diffusion CurvesJohn C. Bowers, Jonathan Leahey, Rui WangIn
Computer Graphics Forum, 30(4), June 2011.
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Result #18 of 43.
Pre-computed Gathering of Multi-Bounce Glossy ReflectionsJurgen Laurijssen, Rui Wang, Ares Lagae, Philip DutréIn
Computer Graphics Forum, 30(8), December 2011.
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Result #19 of 43.
Importance Point Projection for GPU-based Final GatheringDavid Maletz, Rui WangRendering Techniques (EGSR'11), 2011, pp. 1327--1336.
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Result #20 of 43.
A Ray Tracing Approach to Diffusion CurvesJohn C. Bowers, Jonathan Leahey, Rui WangRendering Techniques (EGSR'11), 2011, pp. 1345--1352.
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