graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 59 results.
Result #21 of 59.
A Velocity-Curvature Space Approach for Walking Motions AnalysisAnne-Hélène Olivier, Richard Kulpa, Julien Pettré, Armel CrétualMotion in Games, November 2009, pp. 104--115.
(
more...)
Result #22 of 59.
Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion EditingSchubert R. Carvalho, Ronan Boulic, Daniel ThalmannMotion in Games, November 2009, pp. 116--127.
(
more...)
Result #23 of 59.
Real-Time Character Control for Wrestling GamesEdmond S. L. Ho, Taku KomuraMotion in Games, November 2009, pp. 128--137.
(
more...)
Result #24 of 59.
Motion Planning and Synthesis of Human-Like Characters in Constrained EnvironmentsLiangjun Zhang, Jia Pan, Dinesh ManochaMotion in Games, November 2009, pp. 138--145.
(
more...)
Result #25 of 59.
A Semantic Navigation Model for Video GamesLeonard van Driel, Rafael BidarraMotion in Games, November 2009, pp. 146--157.
(
more...)
Result #26 of 59.
An Open Framework for Developing, Evaluating, and Sharing Steering AlgorithmsShawn Singh, Mubbasir Kapadia, Petros Faloutsos, Glenn ReinmanMotion in Games, November 2009, pp. 158--169.
(
more...)
Result #27 of 59.
Data Based Steering of Virtual Human Using a Velocity-Space ApproachYijiang Zhang, Julien Pettré, Qunsheng Peng, Stéphane DonikianMotion in Games, November 2009, pp. 170--181.
(
more...)
Result #28 of 59.
Path Abstraction for Combined Navigation and AnimationBen J. H. van Basten, Arjan EggesMotion in Games, November 2009, pp. 182--193.
(
more...)
Result #29 of 59.
Camera Planning in Virtual Environments Using the Corridor Map MethodRoland GeraertsMotion in Games, November 2009, pp. 194--206.
(
more...)
Result #30 of 59.
Adaptive Physics-Inspired Facial AnimationLihua You, Richard Southern, Jian Jun ZhangMotion in Games, November 2009, pp. 207--218.
(
more...)
[first] [previous] page 3 of 6 [next] [last]
graphbib: Powered by "bibsql" and "SQLite3."