graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 44 results.

Result #21 of 44.
Interactive Indirect Illumination Using Voxel Cone Tracing
Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann
In Computer Graphics Forum, 30(7), September 2011.
(more...)
Result #22 of 44.
Making Imperfect Shadow Maps View-Adaptive: High-Quality Global Illumination in Large Dynamic Scenes
Tobias Ritschel, Elmar Eisemann, Inwoo Ha, James D. K. Kim, Hans-Peter Seidel
In Computer Graphics Forum, 30(8), December 2011.
(more...)
Result #23 of 44.
ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination
Matthias Holländer, Tobias Ritschel, Elmar Eisemann, Tamy Boubekeur
Rendering Techniques (EGSR'11), 2011, pp. 1233--1240.
(more...)
Result #24 of 44.
Interactive indirect illumination using voxel cone tracing: a preview
Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann
Symposium on Interactive 3D Graphics and Games, February 2011, pp. 207--207.
(more...)
Result #25 of 44.
Spatio-temporal analysis for parameterizing animated lines
Bert Buchholz, Noura Faraj, Sylvain Paris, Elmar Eisemann, Tamy Boubekeur
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering, 2011, pp. 85--92.
(more...)
Result #26 of 44.
A perceptual model for disparity
Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #27 of 44.
Physically-based real-time lens flare rendering
Matthias Hullin, Elmar Eisemann, Hans-Peter Seidel, Sungkil Lee
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #28 of 44.
Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel
In Computer Graphics Forum, 29(2), 2010.
(more...)
Result #29 of 44.
Photo zoom: high resolution from unordered image collections
Martin Eisemann, Elmar Eisemann, Hans-Peter Seidel, Marcus Magnor
Graphics Interface, May 2010, pp. 71--78.
(more...)
Result #30 of 44.
Spatio-temporal upsampling on the GPU
Robert Herzog, Elmar Eisemann, Karol Myszkowski, H.-P. Seidel
Symposium on Interactive 3D Graphics and Games, February 2010, pp. 91--98.
(more...)

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