graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 84 results.
Result #21 of 84.
Practical Spectral PhotographyRalf Habel, Michael Kudenov, Michael WimmerIn
Computer Graphics Forum, 31(2), 2012.
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Result #22 of 84.
Interactive Coherence-Based Façade ModelingPrzemyslaw Musialski, Michael Wimmer, Peter WonkaIn
Computer Graphics Forum, 31(2), 2012.
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Result #23 of 84.
Tessellation-Independent Smooth Shadow BoundariesOliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo IgarashiIn
Computer Graphics Forum, 31(4), 2012.
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Result #24 of 84.
Temporal Coherence Methods in Real-Time RenderingDaniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar EisemannIn
Computer Graphics Forum, 31(8), 2012.
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Result #25 of 84.
Auto Splats: Dynamic Point Cloud Visualization on the GPUReinhold Preiner, Stefan Jeschke, Michael WimmerEurographics Symposium on Parallel Graphics and Visualization, 2012, pp. 139--148.
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Result #26 of 84.
Tessellation-Independent Smooth Shadow BoundariesOliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo IgarashiRendering Techniques (EGSR'12), 2012, pp. 1465--1470.
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Result #27 of 84.
A Survey of Real-Time Hard Shadow Mapping MethodsDaniel Scherzer, Michael Wimmer, Werner PurgathoferIn
Computer Graphics Forum, 30(1), March 2011.
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Result #28 of 84.
Shadow caster culling for efficient shadow mappingJiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael WimmerSymposium on Interactive 3D Graphics and Games, February 2011, pp. 81--88.
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Result #29 of 84.
Bimodal task-facilitation in a virtual traffic scenario through spatialized sound renderingMatthias Bernhard, Karl Grosse, Michael WimmerIn
ACM Transactions on Applied Perception, 8(4), November 2011.
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Result #30 of 84.
A Layered Particle-Based Fluid Model for Real-Time Rendering of WaterFlorian Bagar, Daniel Scherzer, Michael WimmerIn
Computer Graphics Forum, 29(4), 2010.
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