graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 29 results.

Result #21 of 29.
Capture and Modeling of Non-Linear Heterogeneous Soft Tissue
Bernd Bickel, Moritz Bächer, Miguel A. Otaduy, Wojciech Matusik, Hanspeter Pfister, Markus Gross
In ACM Transactions on Graphics, 28(3), July 2009.
(more...)
Result #22 of 29.
Pose-Space Animation and Transfer of Facial Details
Bernd Bickel, Manuel Lang, Mario Botsch, Miguel A. Otaduy, Markus Gross
Symposium on Computer Animation, July 2008, pp. 57--66.
(more...)
Result #23 of 29.
Fast Adaptive Shape Matching Deformations
Denis Steinemann, Miguel A. Otaduy, Markus Gross
Symposium on Computer Animation, July 2008, pp. 87--94.
(more...)
Result #24 of 29.
Adaptive Deformations with Fast Tight Bounds
Miguel A. Otaduy, Daniel Germann, Stephane Redon, Markus Gross
Symposium on Computer Animation, August 2007, pp. 181--190.
(more...)
Result #25 of 29.
Fast Simulation of Deformable Models in Contact Using Dynamic Deformation Textures
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus Gross, Ming C. Lin
Symposium on Computer Animation, September 2006, pp. 73--82.
(more...)
Result #26 of 29.
Fast Arbitrary Splitting of Deforming Objects
Denis Steinemann, Miguel A. Otaduy, Markus Gross
Symposium on Computer Animation, September 2006, pp. 63--72.
(more...)
Result #27 of 29.
CLODs: Dual Hierarchies for Multiresolution Collision Detection
Miguel A. Otaduy, Ming C. Lin
Eurographics Symposium on Geometry Processing, 2003, pp. 94--101.
(more...)
Result #28 of 29.
Sensation Preserving Simplification for Haptic Rendering
Miguel A. Otaduy, Ming C. Lin
In ACM Transactions on Graphics, 22(3), July 2003.
(more...)
Result #29 of 29.
Fast Penetration Depth Computation For Physically-based Animation
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dinesh Manocha
Symposium on Computer Animation, July 2002, pp. 23--32.
(more...)

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