graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 29 results.
Result #21 of 29.
Capture and Modeling of Non-Linear Heterogeneous Soft TissueBernd Bickel, Moritz Bächer, Miguel A. Otaduy, Wojciech Matusik, Hanspeter Pfister, Markus GrossIn
ACM Transactions on Graphics, 28(3), July 2009.
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Result #22 of 29.
Pose-Space Animation and Transfer of Facial DetailsBernd Bickel, Manuel Lang, Mario Botsch, Miguel A. Otaduy, Markus GrossSymposium on Computer Animation, July 2008, pp. 57--66.
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Result #23 of 29.
Fast Adaptive Shape Matching DeformationsDenis Steinemann, Miguel A. Otaduy, Markus GrossSymposium on Computer Animation, July 2008, pp. 87--94.
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Result #24 of 29.
Adaptive Deformations with Fast Tight BoundsMiguel A. Otaduy, Daniel Germann, Stephane Redon, Markus GrossSymposium on Computer Animation, August 2007, pp. 181--190.
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Result #25 of 29.
Fast Simulation of Deformable Models in Contact Using Dynamic Deformation TexturesNico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus Gross, Ming C. LinSymposium on Computer Animation, September 2006, pp. 73--82.
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Result #26 of 29.
Fast Arbitrary Splitting of Deforming ObjectsDenis Steinemann, Miguel A. Otaduy, Markus GrossSymposium on Computer Animation, September 2006, pp. 63--72.
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Result #27 of 29.
CLODs: Dual Hierarchies for Multiresolution Collision DetectionMiguel A. Otaduy, Ming C. LinEurographics Symposium on Geometry Processing, 2003, pp. 94--101.
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Result #28 of 29.
Sensation Preserving Simplification for Haptic RenderingMiguel A. Otaduy, Ming C. LinIn
ACM Transactions on Graphics, 22(3), July 2003.
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Result #29 of 29.
Fast Penetration Depth Computation For Physically-based AnimationYoung J. Kim, Miguel A. Otaduy, Ming C. Lin, Dinesh ManochaSymposium on Computer Animation, July 2002, pp. 23--32.
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