graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 37 results.

Result #21 of 37.
By-example Synthesis of Architectural Textures
Sylvain Lefebvre, Samuel Hornus, Anass Lasram
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #22 of 37.
Structure-Preserving Reshape for Textured Architectural Scenes
Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, George Drettakis
In Computer Graphics Forum, 28(2), 2009.
(more...)
Result #23 of 37.
GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering
Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Elmar Eisemann
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 15--22.
(more...)
Result #24 of 37.
Procedural Noise using Sparse Gabor Convolution
Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré
In ACM Transactions on Graphics, 28(3), July 2009.
(more...)
Result #25 of 37.
Lazy Solid Texture Synthesis
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis
In Computer Graphics Forum, 27(4), 2008.
(more...)
Result #26 of 37.
Lazy Solid Texture Synthesis
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis
Rendering Techniques (EGSR'08), 2008, pp. 1165--1174.
(more...)
Result #27 of 37.
Instant Sound Scattering
Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane
Eurographics Symposium on Rendering Techniques, 2007, pp. 111--120.
(more...)
Result #28 of 37.
An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking
George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon
Eurographics Symposium on Rendering Techniques, 2007, pp. 297--308.
(more...)
Result #29 of 37.
Compressed Random-Access Trees for Spatially Coherent Data
Sylvain Lefebvre, Hugues Hoppe
Eurographics Symposium on Rendering Techniques, 2007, pp. 339--349.
(more...)
Result #30 of 37.
TileTrees
Sylvain Lefebvre, Carsten Dachsbacher
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 25--31.
(more...)

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