graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 25 results.
Result #21 of 25.
An Optimized Soft Shadow Volume Algorithm with Real-Time PerformanceUlf Assarsson, Michael Dougherty, Michael Mounier, Tomas Akenine-MöllerGraphics Hardware, 2003, pp. 33--40.
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Result #22 of 25.
On The Degree of Vertices in a Shadow Volume SilhouetteTomas Akenine-Möller, Ulf AssarssonIn
Journal of Graphics Tools, 8(4), 2003.
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Result #23 of 25.
A Geometry-Based Soft Shadow Volume Algorithm Using Graphics HardwareUlf Assarsson, Tomas Akenine-MöllerIn
ACM Transactions on Graphics, 22(3), July 2003.
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Result #24 of 25.
Approximate Soft Shadows on Arbitrary Surfaces using Penumbra WedgesTomas Akenine-Möller, Ulf Assarsson, June 2002, pp. 297--306.
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Result #25 of 25.
Optimized View Frustum Culling Algorithms for Bounding BoxesUlf Assarsson, Tomas MöllerIn
Journal of Graphics Tools, 5(1), 2000.
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