graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 50 results.

Result #31 of 50.
Delaunay Mesh Construction
Ramsay Dyer, Hao Zhang, Torsten Moeller
Eurographics Symposium on Geometry Processing, 2007, pp. 273--282.
(more...)
Result #32 of 50.
Surfacing by numbers
Steve Zelinka, Michael Garland
Graphics Interface 2006, June 2006, pp. 107--113.
(more...)
Result #33 of 50.
Spectral surface quadrangulation
Shen Dong, Peer-Timo Bremer, Michael Garland, Valerio Pascucci, John C. Hart
In ACM Transactions on Graphics, 25(3), July 2006.
(more...)
Result #34 of 50.
Editing arbitrarily deforming surface animations
Scott Kircher, Michael Garland
In ACM Transactions on Graphics, 25(3), July 2006.
(more...)
Result #35 of 50.
Interactive material replacement in photographs
Steve Zelinka, Hui Fang, Michael Garland, John C. Hart
Graphics Interface 2005, May 2005, pp. 227--232.
(more...)
Result #36 of 50.
Sketching mesh deformations
Youngihn Kho, Michael Garland
Symposium on Interactive 3D Graphics and Games, April 2005, pp. 147--154.
(more...)
Result #37 of 50.
Progressive Multiresolution Meshes for Deforming Surfaces
Scott Kircher, Michael Garland
Symposium on Computer Animation, July 2005, pp. 191--200.
(more...)
Result #38 of 50.
Quadric-based simplification in any dimension
Michael Garland, Yuan Zhou
In ACM Transactions on Graphics, 24(2), April 2005.
(more...)
Result #39 of 50.
Sketching mesh deformations
Youngihn Kho, Michael Garland
In ACM Transactions on Graphics, 24(3), August 2005.
(more...)
Result #40 of 50.
Similarity-Based Surface Modelling Using Geodesic Fans
Steve Zelinka, Michael Garland
SGP04: Eurographics Symposium on Geometry Processing, 2004, pp. 209--218.
(more...)

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