graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 50 results.
Result #41 of 50.
Fair morse functions for extracting the topological structure of a surface meshXinlai Ni, Michael Garland, John C. HartIn
ACM Transactions on Graphics, 23(3), August 2004.
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Result #42 of 50.
Jump map-based interactive texture synthesisSteve Zelinka, Michael GarlandIn
ACM Transactions on Graphics, 23(4), October 2004.
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Result #43 of 50.
Interactive Texture Synthesis on Surfaces Using Jump MapsSteve Zelinka, Michael Garland, June 2003, pp. 90--96.
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Result #44 of 50.
User-guided simplificationYoungihn Kho, Michael GarlandSymposium on Interactive 3D Graphics, April 2003, pp. 123--126.
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Result #45 of 50.
Towards Real-Time Texture Synthesis with the Jump MapSteve Zelinka, Michael Garland, June 2002, pp. 99--104.
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Result #46 of 50.
Permission grids: practical, error-bounded simplificationSteve Zelinka, Michael GarlandIn
ACM Transactions on Graphics, 21(2), April 2002.
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Result #47 of 50.
Hierarchical Face Clustering on Polygonal SurfacesMichael Garland, Andrew Willmott, Paul S. HeckbertSymposium on Interactive 3D Graphics, March 2001, pp. 49--58.
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Result #48 of 50.
Face Cluster RadiosityAndrew Willmott, Paul S. Heckbert, Michael GarlandEurographics Rendering Workshop, June 1999, pp. 293--304.
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Result #49 of 50.
Surface Simplification Using Quadric Error MetricsMichael Garland, Paul S. HeckbertProceedings of SIGGRAPH 97, August 1997, pp. 209--216.
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Result #50 of 50.
Multiresolution Modeling for Fast RenderingPaul Heckbert, Michael GarlandGraphics Interface '94, May 1994, pp. 43--50.
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