graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 70 results.

Result #41 of 70.
Design of a Fast Voxel Processor for Parallel Volume Visualization
Jan Lichtennann
Eurographics Workshop on Graphics Hardware, 1995, pp. 83--92.
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Result #42 of 70.
An array based design for Real-Time Volume Rendering
Michael Doggett
Eurographics Workshop on Graphics Hardware, 1995, pp. 93--101.
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Result #43 of 70.
Hardware Architecture for Voxelization-based Volume Rendering of Unstructured Grids
C. E. Prakash, S. Manohar
Eurographics Workshop on Graphics Hardware, 1995, pp. 103--115.
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Result #44 of 70.
Super Resolution Volume Rendering Hardware
Marco Bosma, Jaap Smit, Jeroen Terwisscha van Scheltinga
Eurographics Workshop on Graphics Hardware, 1995, pp. 117--122.
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Result #45 of 70.
Towards a Scalable Architecture for Real-Time Volume Rendering
Hanspeter Pfister, Arie Kaufman, Frank Wessels
Eurographics Workshop on Graphics Hardware, 1995, pp. 123--130.
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Result #46 of 70.
The Multimedia Video Processor (MVP)
Graham Short
Eurographics Workshop on Graphics Hardware, 1994, pp. 1--11.
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Result #47 of 70.
IMAGINE - The IMAGe engINE
Sjef ten Den
Eurographics Workshop on Graphics Hardware, 1994, pp. 12--22.
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Result #48 of 70.
Display Memory Access Issues and Anti-Aliasing with a Virtual Reality Graphics Controller.
Matthew Regan, Ronald Pose
Eurographics Workshop on Graphics Hardware, 1994, pp. 23--27.
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Result #49 of 70.
A Parallel Implementation of Bidirectional Ray Tracing on Transputer-based System
Toshiyuki Kawai, M. Kami, Tadamasa Teranishi, Jun-ichi Abeki, Hironobu Ohnishi
Eurographics Workshop on Graphics Hardware, 1994, pp. 28--35.
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Result #50 of 70.
Experience with a Difference Engine for Graphics
A. A. M. Kuijk, E. H. Blake, E. H. Steffens
Eurographics Workshop on Graphics Hardware, 1994, pp. 36--47.
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