graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 60 results.

Result #51 of 60.
Entropy-Based Adaptive Sampling
Jaume Rigau, Miquel Feixas, Mateu Sbert
Graphics Interface 2003, June 2003, pp. 149--158.
(more...)
Result #52 of 60.
Accelerating Path Tracing by Re-Using Paths
Philippe Bekaert, Mateu Sbert, John Halton
, June 2002, pp. 125--134.
(more...)
Result #53 of 60.
A New Variance Reduction Technique for Monte Carlo Form Factor Computation and Stochastic Jacobi Radiosity
Philippe Bekaert, Mateu Sbert, Yves Willens
, June 2000, pp. 35--46.
(more...)
Result #54 of 60.
Extended Ambient Term
Francesc Castro, László Neumann, Mateu Sbert
In Journal of Graphics Tools, 5(4), 2000.
(more...)
Result #55 of 60.
Gathering for free in random walk radiosity
Mateu Sbert, Alex Brusi, Philippe Bekaert
Eurographics Rendering Workshop, June 1999, pp. 89--94.
(more...)
Result #56 of 60.
Information theory tools for scene discretization
Miquel Feixas, Esteve del Acebo, Philippe Bekaert, Mateu Sbert
Eurographics Rendering Workshop, June 1999, pp. 95--106.
(more...)
Result #57 of 60.
A new Form Factor Analogy and its Application to Stochastic Global Illumination Algorithms
Robert F. Tobler, László Neumann, Mateu Sbert, Werner Purgathofer
Eurographics Rendering Workshop, June 1998, pp. 35--44.
(more...)
Result #58 of 60.
Hierarchical Monte Carlo Radiosity
Philippe Bekaert, László Neumann, Attila Neumann, Mateu Sbert, Yves D. Willems
Eurographics Rendering Workshop, June 1998, pp. 259--268.
(more...)
Result #59 of 60.
The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments
Gonzalo Besuievsky, Mateu Sbert
Eurographics Rendering Workshop, June 1996, pp. 185--194.
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Result #60 of 60.
Global Monte Carlo. A Progressive Solution
Mateu Sbert, Frederic Perez, Xavier Pueyo
Eurographics Rendering Workshop, June 1995, pp. 231--240.
(more...)

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