graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 93 results.
Result #61 of 93.
Interactive visibility ordering and transparency computations among geometric primitives in complex environmentsNaga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh ManochaSymposium on Interactive 3D Graphics and Games, April 2005, pp. 49--56.
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Result #62 of 93.
Cache-Oblivious Mesh LayoutsSung-Eui Yoon, Peter Lindstrom, Valerio Pascucci, Dinesh ManochaIn
ACM Transactions on Graphics, 24(3), August 2005.
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Result #63 of 93.
Interactive collision detection between deformable models using chromatic decompositionNaga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh ManochaIn
ACM Transactions on Graphics, 24(3), August 2005.
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Result #64 of 93.
CC Shadow VolumesD. Brandon Lloyd, Jeremy Wendt, Naga K. Govindaraju, Dinesh Manocha, June 2004, pp. 197--206.
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Result #65 of 93.
Fast Collision Detection between Massive Models using Dynamic SimplificationSung-Eui Yoon, Brian Salomon, Ming Lin, Dinesh ManochaSGP04: Eurographics Symposium on Geometry Processing, 2004, pp. 139--150.
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Result #66 of 93.
Topology Preserving Surface Extraction Using Adaptive SubdivisionGokul Varadhan, Shankar Krishnan, TVN Sriram, Dinesh ManochaSGP04: Eurographics Symposium on Geometry Processing, 2004, pp. 241--250.
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Result #67 of 93.
Efficient Max-Norm Distance Computation and Reliable VoxelizationGokul Varadhan, Shankar Krishnan, Young J. Kim, Suhas Diggavi, Dinesh ManochaEurographics Symposium on Geometry Processing, 2003, pp. 116--126.
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Result #68 of 93.
CULLIDE: Interactive Collision Detection Between Complex Models in Large Environments using Graphics HardwareNaga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh ManochaGraphics Hardware, 2003, pp. 25--32.
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Result #69 of 93.
Interactive navigation in complex environments using path planningBrian Salomon, Maxim Garber, Ming C. Lin, Dinesh ManochaSymposium on Interactive 3D Graphics, April 2003, pp. 41--50.
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Result #70 of 93.
Interactive visibility culling in complex environments using occlusion-switchesNaga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh ManochaSymposium on Interactive 3D Graphics, April 2003, pp. 103--112.
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