graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Example Based Repetitive Structure Synthesis
Riccardo Roveri, A. Cengiz Oztireli, Sebastian Martin, Barbara Solenthaler, Markus Gross
In Computer Graphics Forum, 34(5), 2015.
(more...)
Result #2 of 8.
HeapCraft: interactive data exploration and visualization tools for understanding and influencing player behavior in Minecraft
Stephan Mueller, Barbara Solenthaler, Mubbasir Kapadia, Seth Frey, Severin Klingler, Richard P. Mann, Robert W. Sumner, Markus Gross
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 237--241.
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Result #3 of 8.
Data-driven fluid simulations using regression forests
L'ubor Ladicky, SoHyeon Jeong, Barbara Solenthaler, Marc Pollefeys, Markus Gross
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
(more...)
Result #4 of 8.
Versatile rigid-fluid coupling for incompressible SPH
Nadir Akinci, Markus Ihmsen, Gizem Akinci, Barbara Solenthaler, Matthias Teschner
In ACM Transactions on Graphics, 31(4), July 2012.
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Result #5 of 8.
Two-scale particle simulation
Barbara Solenthaler, Markus Gross
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #6 of 8.
Interactive SPH simulation and rendering on the GPU
Prashant Goswami, Philipp Schlegel, Barbara Solenthaler, Renato Pajarola
Symposium on Computer Animation, July 2010, pp. 55--64.
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Result #7 of 8.
Density Contrast SPH Interfaces
Barbara Solenthaler, Renato Pajarola
Symposium on Computer Animation, July 2008, pp. 211--218.
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Result #8 of 8.
Particle-Based Fluid-Fluid Interaction
Matthias Müller, Barbara Solenthaler, Richard Keiser, Markus Gross
Symposium on Computer Animation, July 2005, pp. 237--244.
(more...)

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