graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #1 of 16.
Optimizing BRDF orientations for the manipulation of anisotropic highlightsBoris Raymond, Gaël Guennebaud, Pascal Barla, Romain Pacanowski, Xavier GranierIn 
Computer Graphics Forum, 33(2),  2014.
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Result #2 of 16.
Adequate inner bound for geometric modeling with compact field functionsFlorian Canezin, Gaël Guennebaud, Loïc BartheIn 
Computers & Graphics, 37(6),  2013.
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Result #3 of 16.
Non-Oriented MLS Gradient FieldsJiazhou Chen, Gaël Guennebaud, Pascal Barla, Xavier GranierIn 
Computer Graphics Forum, 32(8),  2013.
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Result #4 of 16.
Implicit skinning: real-time skin deformation with contact modelingRodolphe Vaillant, Loïc Barthe, Gaël Guennebaud, Marie-Paule Cani, Damien Rohmer, Brian Wyvill, Olivier Gourmel, Mathias PaulinIn 
ACM Transactions on Graphics, 32(4), July 2013.
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Result #5 of 16.
Surface Relief Analysis for Illustrative ShadingLucas Ammann, Pascal Barla, Gaël Guennebaud, Xavier Granier, Patrick ReuterIn 
Computer Graphics Forum, 31(4),  2012.
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Result #6 of 16.
Growing Least Squares for the Analysis of Manifolds in Scale-SpaceNicolas Mellado, Gaël Guennebaud, Pascal Barla, Patrick Reuter, Christophe SchlickIn 
Computer Graphics Forum, 31(5),  2012.
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Result #7 of 16.
Surface Relief Analysis for Illustrative ShadingLucas Ammann, Pascal Barla, Gaël Guennebaud, Xavier Granier, Patrick ReuterRendering Techniques (EGSR'12),  2012, pp. 1481--1490.
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Result #8 of 16.
Growing Least Squares for the Analysis of Manifolds in Scale-SpaceNicolas Mellado, Gaël Guennebaud, Pascal Barla, Patrick Reuter, Christophe SchlickEurographics Symposium on Geometry Processing,  2012, pp. 1691--1701.
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Result #9 of 16.
A vectorial solver for free-form vector gradientsSimon Boyé, Pascal Barla, Gaël GuennebaudIn 
ACM Transactions on Graphics, 31(6), November 2012.
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Result #10 of 16.
Predicted Virtual Soft Shadow Maps with High Quality FilteringLi Shen, Gaël Guennebaud, Baoguang Yang, Jieqing FengIn 
Computer Graphics Forum, 30(2), April 2011.
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