graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Shape-aware skeletal deformation for 2D charactersXun Wang, Wenwu Yang, Haoyu Peng, Guozheng WangIn
The Visual Computer, 29(6--8), June 2013.
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Result #2 of 4.
Parallel occlusion culling on GPUs clusterHua Xiong, Haoyu Peng, Aihong Qin, Jiaoying ShiProceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, 2006, pp. 19--26.
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Result #3 of 4.
Parallel-SG: research of parallel graphics rendering system on PC-ClusterHaoyu Peng, Hua Xiong, Jiaoying ShiProceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, 2006, pp. 27--33.
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Result #4 of 4.
A data distributed sort-first parallel rendering system for VR applicationsZhefan Jin, Haoyu Peng, Jiaoying ShiProceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 184--188.
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