graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Shape-aware skeletal deformation for 2D characters
Xun Wang, Wenwu Yang, Haoyu Peng, Guozheng Wang
In The Visual Computer, 29(6--8), June 2013.
(more...)
Result #2 of 4.
Parallel occlusion culling on GPUs cluster
Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, 2006, pp. 19--26.
(more...)
Result #3 of 4.
Parallel-SG: research of parallel graphics rendering system on PC-Cluster
Haoyu Peng, Hua Xiong, Jiaoying Shi
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, 2006, pp. 27--33.
(more...)
Result #4 of 4.
A data distributed sort-first parallel rendering system for VR applications
Zhefan Jin, Haoyu Peng, Jiaoying Shi
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 184--188.
(more...)

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