graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
DAVIS: density-adaptive synthetic-vision based steering for virtual crowds
Rowan Hughes, Jan Ondrej, John Dingliana
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 79--84.
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Result #2 of 8.
Holonomic Collision Avoidance for Virtual Crowds
Rowan Hughes, Jan Ondrej, John Dingliana
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation, 2014, pp. 103--111.
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Result #3 of 8.
LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons
Daniel Sykora, John Dingliana, Steven Collins
In Computer Graphics Forum, 28(2), 2009.
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Result #4 of 8.
Interactive Global Photon Mapping
Bartosz Fabianowski, John Dingliana
Rendering Techniques (EGSR'09), 2009, pp. 1151--1159.
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Result #5 of 8.
As-rigid-as-possible image registration for hand-drawn cartoon animations
Daniel Sykora, John Dingliana, Steven Collins
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering, 2009, pp. 25--33.
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Result #6 of 8.
A Voxel-Based Approach to Approximate Collision Handling
John Dingliana, Carol O'Sullivan
In Journal of Graphics Tools, 10(4), 2005.
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Result #7 of 8.
Evaluating the Visual Fidelity of Physically Based Animations
Carol O'Sullivan, John Dingliana, Thanh Giang, Mary K. Kaiser
In ACM Transactions on Graphics, 22(3), July 2003.
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Result #8 of 8.
Collisions and perception
Carol O'Sullivan, John Dingliana
In ACM Transactions on Graphics, 20(3), July 2001.
(more...)

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