graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 8 results.
Result #1 of 8.
DAVIS: density-adaptive synthetic-vision based steering for virtual crowdsRowan Hughes, Jan Ondrej, John DinglianaProceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 79--84.
(
more...)
Result #2 of 8.
Holonomic Collision Avoidance for Virtual CrowdsRowan Hughes, Jan Ondrej, John DinglianaEurographics/ ACM SIGGRAPH Symposium on Computer Animation, 2014, pp. 103--111.
(
more...)
Result #3 of 8.
LazyBrush: Flexible Painting Tool for Hand-drawn CartoonsDaniel Sykora, John Dingliana, Steven CollinsIn
Computer Graphics Forum, 28(2), 2009.
(
more...)
Result #4 of 8.
Interactive Global Photon MappingBartosz Fabianowski, John DinglianaRendering Techniques (EGSR'09), 2009, pp. 1151--1159.
(
more...)
Result #5 of 8.
As-rigid-as-possible image registration for hand-drawn cartoon animationsDaniel Sykora, John Dingliana, Steven CollinsProceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering, 2009, pp. 25--33.
(
more...)
Result #6 of 8.
A Voxel-Based Approach to Approximate Collision HandlingJohn Dingliana, Carol O'SullivanIn
Journal of Graphics Tools, 10(4), 2005.
(
more...)
Result #7 of 8.
Evaluating the Visual Fidelity of Physically Based AnimationsCarol O'Sullivan, John Dingliana, Thanh Giang, Mary K. KaiserIn
ACM Transactions on Graphics, 22(3), July 2003.
(
more...)
Result #8 of 8.
Collisions and perceptionCarol O'Sullivan, John DinglianaIn
ACM Transactions on Graphics, 20(3), July 2001.
(
more...)
graphbib: Powered by "bibsql" and "SQLite3."