graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 13 results.
Result #1 of 13.
Matting and Compositing for Fresnel Reflection on Wavy SurfacesYuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun MitaniIn
Computer Graphics Forum, 31(4), 2012.
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Result #2 of 13.
Matting and Compositing for Fresnel Reflection on Wavy SurfacesYuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun MitaniRendering Techniques (EGSR'12), 2012, pp. 1435--1443.
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Result #3 of 13.
Beady: interactive beadwork design and constructionYuki Igarashi, Takeo Igarashi, Jun MitaniIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #4 of 13.
Converting 3D furniture models to fabricatable parts and connectorsManfred Lau, Akira Ohgawara, Jun Mitani, Takeo IgarashiIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #5 of 13.
An interactive design system for pop-up cards with a physical simulationSatoshi Iizuka, Yuki Endo, Jun Mitani, Yoshihiro Kanamori, Yukio FukuiIn
The Visual Computer, 27(6-8), June 2011.
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Result #6 of 13.
Modeling-in-Context: User Design of Complementary Objects with a Single PhotoManfred Lau, Greg Saul, Jun Mitani, Takeo IgarashiSketch Based Interfaces and Modeling, 2010, pp. 17--24.
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Result #7 of 13.
A Sketching Interface for Sitting-Pose DesignJuncong Lin, Takeo Igarashi, Jun Mitani, Greg SaulSketch Based Interfaces and Modeling, 2010, pp. 111--118.
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Result #8 of 13.
Apparent Layer Operations for the Manipulation of Deformable ObjectsTakeo Igarashi, Jun MitaniIn
ACM Transactions on Graphics, 29(4), July 2010.
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Result #9 of 13.
Generating a shoe last shape using Laplacian deformationYoitsu Takahashi, Noriya Hayashimoto, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, Seiichi NishiharaProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 273--274.
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Result #10 of 13.
A Simple-to-Implementation Method for Cutting a Mesh Model by a Hand-Drawn StrokeJun MitaniSketch Based Interfaces and Modeling, 2005, pp. 35--41.
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