graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 42 results.
Result #1 of 42.
Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual HumansKatja Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McdonnellIn
ACM Transactions on Applied Perception (TAP), 12(3), July 2015.
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Result #2 of 42.
Strutting Hero, Sneaking Villain: Utilizing Body Motion Cues to Predict the Intentions of OthersHanni Kiiski, Ludovic Hoyet, Andy T. Woods, Carol O'Sullivan, Fiona N. NewellIn
ACM Transactions on Applied Perception (TAP), 13(1), December 2015.
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Result #3 of 42.
Natural preparation behavior synthesisHubert P. H. Shum, Ludovic Hoyet, Edmond S. L. Ho, Taku Komura, Franck MultonIn
Computer Animation and Virtual Worlds, 25(5-6), 2014.
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Result #4 of 42.
Perceptual Evaluation of Motion Editing for Realistic Throwing AnimationsMichele Vicovaro, Ludovic Hoyet, Luigi Burigana, Carol O'SullivanIn
ACM Transactions on Applied Perception, 11(2), July 2014.
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Result #5 of 42.
Emotion Capture: Emotionally Expressive Characters for GamesCathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnellMotion In Games, November 2013, pp. 53--60.
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Result #6 of 42.
Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodiesLudovic Hoyet, Kenneth Ryall, Katja Zibrek, Hwangpil Park, Jehee Lee, Jessica Hodgins, Carol O'SullivanIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #7 of 42.
Sleight of hand: perception of finger motion from reduced marker setsLudovic Hoyet, Kenneth Ryall, Rachel McDonnell, Carol O'SullivanSymposium on Interactive 3D Graphics and Games, March 2012, pp. 79--86.
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Result #8 of 42.
Evaluating the Plausibility of Edited Throwing AnimationsMichele Vicovaro, Ludovic Hoyet, Luigi Burigana, Carol O'SullivanSymposium on Computer Animation, July 2012, pp. 175--182.
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Result #9 of 42.
Push it real: perceiving causality in virtual interactionsLudovic Hoyet, Rachel McDonnell, Carol O'SullivanIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #10 of 42.
A particle-based method for preserving fluid sheetsRyoichi Ando, Reiji TsurunoSymposium on Computer Animation, August 2011, pp. 7--16.
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