graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 10 results.
Result #1 of 10.
A stream function solver for liquid simulationsRyoichi Ando, Nils Thuerey, Chris WojtanIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #2 of 10.
Surface turbulence for particle-based liquid simulationsOlivier Mercier, Cynthia Beauchemin, Nils Thuerey, Theodore Kim, Derek NowrouzezahraiIn
ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #3 of 10.
Blending liquidsKarthik Raveendran, Chris Wojtan, Nils Thuerey, Greg TurkIn
ACM Transactions on Graphics, 33(4), July 2014.
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Result #4 of 10.
From capture to simulation: connecting forward and inverse problems in fluidsJames Gregson, Ivo Ihrke, Nils Thuerey, Wolfgang HeidrichIn
ACM Transactions on Graphics, 33(4), July 2014.
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Result #5 of 10.
Controlling Liquids Using MeshesKarthik Raveendran, Nils Thuerey, Chris Wojtan, Greg TurkSymposium on Computer Animation, July 2012, pp. 255--264.
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Result #6 of 10.
Lagrangian vortex sheets for animating fluidsTobias Pfaff, Nils Thuerey, Markus GrossIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #7 of 10.
Visibility Transition Planning for Dynamic Camera ControlThomas Oskam, Robert W. Sumner, Nils Thuerey, Markus GrossMotion in Games, November 2010, pp. 325--325.
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Result #8 of 10.
Scalable fluid simulation using anisotropic turbulence particlesTobias Pfaff, Nils Thuerey, Jonathan Cohen, Sarah Tariq, Markus GrossIn
ACM Transactions on Graphics, 29(6), December 2010.
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Result #9 of 10.
Visibility transition planning for dynamic camera controlThomas Oskam, Robert W. Sumner, Nils Thuerey, Markus GrossSymposium on Computer Animation, August 2009, pp. 55--65.
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Result #10 of 10.
Robust and Efficient Wave Simulations on Deforming MeshesRoland Angst, Nils Thuerey, Mario Botsch, Markus GrossIn
Computer Graphics Forum, 27(7), 2008.
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