graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Generalized maps for erosion and sedimentation simulation
Benoit Crespin, Richard Bézin, Xavier Skapin, Olivier Terraz, Philippe Meseure
In Computers & Graphics, 45(0), 2014.
(more...)
Result #2 of 5.
Flower modelling using natural interface and 3Gmap L-systems
Olga Petrenko, Rubén Jesús García Hernández, Mateu Sbert, Olivier Terraz, Djamchid Ghazanfarpour
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 101--108.
(more...)
Result #3 of 5.
A Hierarchical Hashing Scheme for Nearest Neighbor Search and Broad-Phase Collision Detection
Mickael Pouchol, Alexandre Ahmad, Benoit Crespin, Olivier Terraz
In Journal of Graphics, GPU, and Game Tools, 14(2), 2009.
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Result #4 of 5.
3Gmap L-systems: an application to the modelling of wood
Olivier Terraz, Guillaume Guimberteau, Stéphane Mérillou, Dimitri Plemenos, Djamchid Ghazanfarpour
In The Visual Computer, 25(2), February 2009.
(more...)
Result #5 of 5.
Generating vast varieties of realistic leaves with parametric 2Gmap L-systems
Alexandre Peyrat, Olivier Terraz, Stephane Merillou, Eric Galin
In The Visual Computer, 24(7-9), July 2008.
(more...)

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