graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Fast, memory-efficient construction of voxelized shadowsViktor Kampe, Erik Sintorn, Ulf AssarssonProceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 25--30.
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Result #2 of 3.
Efficient virtual shadow maps for many lightsOla Olsson, Erik Sintorn, Viktor Kampe, Markus Billeter, Ulf AssarssonProceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 87--96.
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Result #3 of 3.
Per-triangle shadow volumes using a view-sample cluster hierarchyErik Sintorn, Viktor Kampe, Ola Olsson, Ulf AssarssonProceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 111--118.
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