graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 16 results.

Result #1 of 16.
Razor: An architecture for dynamic multiresolution ray tracing
Peter Djeu, Warren Hunt, Rui Wang, Ikrima Elhassan, Gordon Stoll, William R. Mark
In ACM Transactions on Graphics, 30(5), October 2011.
(more...)
Result #2 of 16.
A Lazy Object-Space Shading Architecture With Decoupled Sampling
Christopher A. Burns, Kayvon Fatahalian, William R. Mark
High-Performance Graphics, 2010, pp. 19--28.
(more...)
Result #3 of 16.
Reducing Shading on GPUs using Quad-Fragment Merging
Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, Pat Hanrahan
In ACM Transactions on Graphics, 29(4), July 2010.
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Result #4 of 16.
Consistent normal interpolation
Alexander Reshetov, Alexei Soupikov, William R. Mark
In ACM Transactions on Graphics, 29(6), December 2010.
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Result #5 of 16.
State of the Art in Ray Tracing Animated Scenes
Ingo Wald, William R. Mark, Johannes Gunther, Solomon Boulos, Thiago Ize, Warren Hunt, Steven G. Parker, Peter Shirley
In Computer Graphics Forum, 28(6), 2009.
(more...)
Result #6 of 16.
Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur
Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, Pat Hanrahan
High-Performance Graphics, 2009, pp. 59--68.
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Result #7 of 16.
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
Gregory S. Johnson, Warren A. Hunt, Allen Hux, William R. Mark, Christopher A. Burns, Stephen Junkins
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 57--66.
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Result #8 of 16.
DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering
Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, Pat Hanrahan
In ACM Transactions on Graphics, 28(5), December 2009.
(more...)
Result #9 of 16.
A Real-time Beam Tracer with Application to Exact Soft Shadows
Ryan Overbeck, Ravi Ramamoorthi, William R. Mark
Eurographics Symposium on Rendering Techniques, 2007, pp. 85--98.
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Result #10 of 16.
The irregular Z-buffer: Hardware acceleration for irregular data structures
Gregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. Mark
In ACM Transactions on Graphics, 24(4), October 2005.
(more...)

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