graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 10 results.
Result #1 of 10.
Position-based fluid controlShuai Zhang, Xubo Yang, Ziqi Wu, Haibo LiuProceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 61--68.
(
more...)
Result #2 of 10.
Fluid simulation using overcomplete dictionaries based on sparse codingHuan Li, Xubo YangProceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 81--88.
(
more...)
Result #3 of 10.
A practical GPU accelerated surface reconstructionShuangcai Yang, Xubo YangProceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 215--218.
(
more...)
Result #4 of 10.
Hand-based interaction for object manipulation with augmented reality glassesZhenyi He, Xubo YangProceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 227--230.
(
more...)
Result #5 of 10.
A Novel Projection Technique with Detail Capture and Shape Correction for Smoke SimulationXiaoyue Wu, Xubo Yang, Yang YangIn
Computer Graphics Forum, 32(2pt4), 2013.
(
more...)
Result #6 of 10.
Interactive smoke simulation and rendering on the GPUQing Dai, Xubo YangProceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 177--182.
(
more...)
Result #7 of 10.
A low-latency 3D teleconferencing system with image based approachBingbin Dai, Xubo YangProceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 243--248.
(
more...)
Result #8 of 10.
Automatic detail analysis for fluid animationZhibiao Li, Xubo YangProceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 557--560.
(
more...)
Result #9 of 10.
Creating and Preserving Vortical Details in SPH FluidBo Zhu, Xubo Yang, Ye FanIn
Computer Graphics Forum, 29(7), 2010.
(
more...)
Result #10 of 10.
GPU-based rendering and animation for Chinese painting cartoonManli Yuan, Xubo Yang, Shuangjiu Xiao, Zheng RenGraphics Interface 2007, May 2007, pp. 57--61.
(
more...)
graphbib: Powered by "bibsql" and "SQLite3."