graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Matting and Compositing for Fresnel Reflection on Wavy SurfacesYuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun MitaniIn
Computer Graphics Forum, 31(4), 2012.
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Result #2 of 5.
Matting and Compositing for Fresnel Reflection on Wavy SurfacesYuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun MitaniRendering Techniques (EGSR'12), 2012, pp. 1435--1443.
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Result #3 of 5.
An interactive design system for pop-up cards with a physical simulationSatoshi Iizuka, Yuki Endo, Jun Mitani, Yoshihiro Kanamori, Yukio FukuiIn
The Visual Computer, 27(6-8), June 2011.
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Result #4 of 5.
Introducing recognition ratios for urban traffic flow simulation in virtual citiesBaofeng Sang, Kazunori Mizuno, Yukio Fukui, Seiichi NishiharaProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 267--270.
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Result #5 of 5.
Generating a shoe last shape using Laplacian deformationYoitsu Takahashi, Noriya Hayashimoto, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, Seiichi NishiharaProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 273--274.
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