Strain limiting for clustered shape matching
Adam W. Bargteil, Ben Jones
Motion in Games, November 2014, pp. 177--179.
Abstract: In this paper, we advocate explicit symplectic Euler integration and strain limiting in a shape matching simulation framework. The resulting approach resembles not only previous work on shape matching and strain limiting, but also the recently popular position-based dynamics. However, unlike this previous work, our approach reduces to explicit integration under small strains, but remains stable in the presence of non-linearities.
@inproceedings{Bargteil:2014:SLF,
author = {Adam W. Bargteil and Ben Jones},
title = {Strain limiting for clustered shape matching},
booktitle = {Motion in Games},
pages = {177--179},
month = nov,
year = {2014},
}
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