The Accumulation Buffer: Hardware Support for High-Quality Rendering
Paul E. Haeberli, Kurt Akeley
Computer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 309--318.
Keyword(s): accumulation buffer, antialiasing, motion blur, depth of field, soft shadows, stochastic sampling
@inproceedings{Haeberli:1990:TAB,
author = {Paul E. Haeberli and Kurt Akeley},
title = {The Accumulation Buffer: Hardware Support for High-Quality Rendering},
booktitle = {Computer Graphics (Proceedings of SIGGRAPH 90)},
pages = {309--318},
month = aug,
year = {1990},
}
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