Noise- and compression-robust biological features for texture classification
Gaëtan Martens, Chris Poppe, Peter Lambert, Rik Van de Walle
In The Visual Computer, 26(6-8), June 2010.
Abstract: Texture classification is an important aspect of many digital image processing applications such as surface inspection, content-based image retrieval, and biomedical image analysis. However, noise and compression artifacts in images cause problems for most texture analysis methods. This paper proposes the use of features based on the human visual system for texture classification using a semisupervised, hierarchical approach. The texture feature consists of responses of cells which are found in the visual cortex of higher primates. Classification experiments on different texture libraries indicate that the proposed features obtain a very high classification near 97%. In contrast to other well-established texture analysis methods, the experiments indicate that the proposed features are more robust to various levels of speckle and Gaussian noise. Furthermore, we show that the classification rate of the textures using the presented biologically inspired features is hardly affected by image compression techniques.
Keyword(s): Texture classification, Grating cell, Gabor, Noise, Image compression
@article{Martens:2010:NAC,
author = {Gaëtan Martens and Chris Poppe and Peter Lambert and Rik Van de Walle},
title = {Noise- and compression-robust biological features for texture classification},
journal = {The Visual Computer},
volume = {26},
number = {6-8},
pages = {915--922},
month = jun,
year = {2010},
}
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